Sebastian Aaltonen
Had to be done: One million SPH fluid particles (on AMD Vega 64). Simulation: Forces + integrate + collisions = 3.47ms Pressure = 1.81ms Render: 512x512x256 SDF generation = 9.93ms Primary+AO ray-trace = 0.88ms Soft shadow ray-trace = 0.51ms https://t.co/oGAnSKEgPU