1st Workshop on Goal Specifications for Reinforcement Learning
https://sites.google.com/view/goalsrl/accepted-papers?authuser=0
Variational Inverse Control with Events: A General Framework for Data-Driven Reward Definition.
DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills.
Challenging the MDP Status Quo: An Axiomatic Approach to Rationality for Reinforcement Learning Agents.
Recurrent Existence Determination Through Policy Optimization.
Multi-Task Maximum Causal Entropy Inverse Reinforcement Learning.
Designing a Multi-Objective Reward Function for Creating Teams of Robotic Bodyguards Using Deep Reinforcement Learning.
Using Reward Machines for High-Level Task Specification and Decomposition in Reinforcement Learning.
Augmenting Experience via Teachers' Advice.
Diversity is All You Need: Learning Skills without a Reward Function.
Exploring Hierarchy-Aware Inverse Reinforcement Learning.
Learning a Prior over Intent via Meta-Inverse Reinforcement Learning.
Unsupervised Meta-Learning for Reinforcement Learning.
Multi-Agent Generative Adversarial Imitation Learning.
SILC : Smoother Imitation with Lipschitz Costs.
Active Inverse Reward Design.
Non-Markovian Rewards Expressed in LTL: Guiding Search Via Reward Shaping (Extended Version).
Few-Shot Goal Inference for Visuomotor Learning and Planning.
https://sites.google.com/view/goalsrl/accepted-papers?authuser=0
Variational Inverse Control with Events: A General Framework for Data-Driven Reward Definition.
DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills.
Challenging the MDP Status Quo: An Axiomatic Approach to Rationality for Reinforcement Learning Agents.
Recurrent Existence Determination Through Policy Optimization.
Multi-Task Maximum Causal Entropy Inverse Reinforcement Learning.
Designing a Multi-Objective Reward Function for Creating Teams of Robotic Bodyguards Using Deep Reinforcement Learning.
Using Reward Machines for High-Level Task Specification and Decomposition in Reinforcement Learning.
Augmenting Experience via Teachers' Advice.
Diversity is All You Need: Learning Skills without a Reward Function.
Exploring Hierarchy-Aware Inverse Reinforcement Learning.
Learning a Prior over Intent via Meta-Inverse Reinforcement Learning.
Unsupervised Meta-Learning for Reinforcement Learning.
Multi-Agent Generative Adversarial Imitation Learning.
SILC : Smoother Imitation with Lipschitz Costs.
Active Inverse Reward Design.
Non-Markovian Rewards Expressed in LTL: Guiding Search Via Reward Shaping (Extended Version).
Few-Shot Goal Inference for Visuomotor Learning and Planning.